Aksys is working on a physical but there is no date for that. Is it getting a physical release and limited edition?Īs of now, it is getting a digital only release in Europe (and EU regions) at launch. has been a big supporter of Xbox as a whole in Japan and while their games rarely make it to the West on Xbox (bizarre), the Stranger of Sword City patch gives me hope for the Xbox One version of Death Mark. has used the English localisation for Stranger of Sword City (LINK TO REVIEW) in the Japanese release and my physical copy from Japan is playable in English. Japan is seeing an Xbox One release and in the past, Experience Inc. The Vita version will get the new content through DLC while both the PS4 and Switch versions have all content from the start. Having released in Japan on PS Vita initially before seeing an enhanced release on PS4 and Nintendo Switch, Aksys Games is localising all three versions of the game. What platforms is this releasing on with English language settings? So far, we’ve had almost all their current titles released in English through NIS America and their partners. They have been known to release some great dungeon RPGs like Stranger of Sword City and Demon Gaze II and are one of the few big supporters of Xbox in Japan. is a very interesting developer in Japan. It isn’t a pure visual novel but more of an adventure game that happens to have a big visual novel component. There are choices that can often lead to a Game Over and quite a bit of exploration when you reach certain locations. Everything here is spoiler free and the images I’ve included are with the text box hidden.ĭeath Mark, known as Shiin in Japan, is a horror adventure game. I’ve been playing it on both PS4 and Switch for review and here’s everything you need to know including my initial impressions after playing a few hours on both platforms. often but the horror visual novel adventure release has been localised for English release by Aksys Games and it is set to release for Halloween in the West. Everyone expected NIS America to localise it because they work with Experience Inc. It was an important release at the time for a variety of reasons which I will get to in a bit. released Death Mark on Vita a while ago in Japan and unlike many of their releases that hit another platform first, this was built for PS Vita from the get go.
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